The girl with white hair and red eyes is serious about revenge
Page 588
(Don’t scold me for painting it by myself. Woohoo, scholars really can’t paint!)
(It would be nice if there was an artist who could do it for free. Oh my god… drawing is so difficult…)
【Illustration】Ice Rain, Returning People
“The icy rain took her away from the past, and now she is a returnee of that past.”
(Due to platform restrictions, it is very vague, and it is in the original book club)
【Illustration】Descendants of the Flower Sea
“She poked her head out from among the flowers.”
Included in Volume 5: “Tracing the Footprints of the Sea of Flowers”
【Illustration】Awakening from a Sleeping Flower
“Good morning, little white flower.”
Included in Volume 6.
【Self-created language】Ancient divine language word comparison (continuously updated)
[The Olden]——The language left behind by some existence in the previous era, only existing on the ruins, and difficult to decipher.
Scientists from the Federation have done a lot of summarization and analysis on this type of text, but they can still only decipher fragments of it.
The following is publicly available information (continuously updated):
Word comparison.
Lis – I (we, are, of)
Yis – you (you, are, of)
Kis – he (they, are, of)
Nto – see, observe, perceive
Tnakx – Ants, mosquitoes, insignificant things
Immataros – Great catastrophe, destruction, a black island in the Diranan Sea
Providence – Destined, born with
Alter – rebirth, metaphorically recovering from a certain state
Dlter – destroy, bury, metaphor for a very bad state
Ins – in, from within
Duta – Land, Earth, Dust
Listar – a state of ascending, rising, rising, from low to high
Kas – Like…
Mizalar – Moon, Moon Goddess, God, Sky God, Unparalleled Beauty
【Strange Stories】Ankamouth Rules
(A message on a water-soaked paper, the handwriting is beautiful, and the corners of the paper are stained with black marks)
Ankamouth Township Code of Conduct:
One, don’t imitate the fish.
Second, Haiwu Island is always shrouded in fog, with low visibility. A team of three needs at least one person to lead with a lantern. Please be sure to count the number of people regularly and do not lose them. If you unfortunately lose the lantern bearer, please immediately find a lighted house in the town, enter and draw the curtains.
3. If you find that someone in the team is missing, please don’t panic. Stop exploring immediately, return to the camp, and report the name and location of the missing people.
4. Ankamouth does not have fresh water resources. If you find water of unknown origin in the town, do not drink it. Please drink the fresh water you bring with you. If the water in the kettle is stained black, please do not drink it and return to the camp immediately.
5. Fish are aquatic creatures and cannot survive on land. If you see a walking fish, please pretend you didn’t see it and return to the camp immediately to report it.
6. Most of the residents of the town are natives of Misty Strait. They have religious beliefs, but there is no orthodox church. If you see a church in the town, please pretend that you didn’t see anything, return to the camp immediately, and report.
7. Ankamouth is a small town built by humans. There are no shellfish on the walls, and no algae. If you find obvious algae and shells on the walls of the building, please do not enter. Immediately pretend that you saw nothing and return to the camp.
(The note found at the church door was torn in half and had a fishy smell)
If you are reading this message, it means you have lost contact with the main force. Please do not panic and ignore the abnormality around you. It is just a clumsy illusion. Please be firm and determined, and do not waver.
The following are emergency rules. Please follow them as much as possible to maximize our chances of finding your location.
1. After drawing the curtains, please don’t be anxious. Wait until it becomes completely dark outside the window, pick up the candle on the table and walk out of the room.
Second, if the candle unfortunately goes out during the exploration, please make sure you can use a substitute to provide a light source within five meters of your field of vision. If not, please return to the house immediately and wait for the candle to light up again.
Third, fish are terrestrial creatures that walk on land and build civilizations. If you see fish on the street, please play as them, treat them as your own kind, and imitate their every move.
Fourth, after leaving the house, please look for the church. Make sure the surface of the church is inlaid with algae and shells, then push the door and enter.
5. Please look for the catacombs of the church and ignore any noises you hear on the way. Everything in the catacombs is Gudella artifacts, not real.
6. Push open the door deep inside the tomb, find the spring, enter the water, drink the black liquid, and count to 25 seconds before spitting it out. You will return to the sea north of Donglin Island. At that time, please fire a signal flare, and the Dila military will rescue you at the designated location.
7. If you see a lit lighthouse, please approach its direction immediately. Please imitate ■’s behavior while walking, but always remember that you are ■■, not ■.